leatherloha.blogg.se

Which building produces axes in widelands
Which building produces axes in widelands











which building produces axes in widelands
  1. Which building produces axes in widelands mac os#
  2. Which building produces axes in widelands update#
  3. Which building produces axes in widelands driver#
  4. Which building produces axes in widelands code#

  • Compiling: Support for Glbinding version 3 and Boost version 1.69.
  • Compiling: Added support for gcc7 and llvm8.
  • Which building produces axes in widelands mac os#

    Mac OS X: Modernized how releases are done.Windows: No longer write log output to installation folder.Windows: Widelands is now installed into local %appdata%.Windows: Allow parallel installation of multiple Widelands versions.Limited the editor undo function to 500 items to prevent boundless growth of memory use.New layout for Player menu allows the selection of random tribe.Display of animals, immovables and resources can now be toggled individually.Glossary checks for inflected languages and glossary generation with support from the Translate Toolkit.Show translation statistics next to the selected language in the Options screen.New command line switches -ai_training and -auto_speed to help with AI training.Multiple changes and improvements to the AI logic.So, you will not be able to load your old savegames from Build 19. Unfortunately, we had to break savegame compatibility in version bzr8747 for an important bug fix in the economy code.Improved reliability and performance of game and map saving and loading.Allow resetting of teams via Lua during game.Allow writing and loading of campaign data, so that some scenario state can be transferred from one scenario to the next in campaigns.Added capability to add custom scenario buildings.Extended the Lua scripting API with new functions and objects.Increased password security by no longer storing and transmitting it in plain text.When the connection to a client in a multiplayer game is broken, the host can decide to exit or to replace the payer with an AI.Host internet games without opening a port in your router.Never play the same song twice in a row.Added new sound effects and improved the sound mix.

    Which building produces axes in widelands driver#

    Try to show a basic error message box to the user if the graphics driver will not work with Widelands.Improved keyboard navigation for tables.

    which building produces axes in widelands

    Added new information to in-game Encyclopedia and online scripting reference.Special field selector for road building mode.New graphics for field selectors and field action tabs.

    which building produces axes in widelands

  • New animation graphics for wheat fields, Barbarian Big Inn and Wood Hardener, Atlantean Smoker and all tribes’ resource indicators.
  • Which building produces axes in widelands update#

  • Update all ware priorities for a building when the Ctrl key is pressed while clicking.
  • In building windows, see how many wares and workers are already on their way.
  • Fixed bug in then“Crossing the Horizon” map where an artifact couldn’t be conquered by a player.
  • Minor fixes to the “Last Bastion” map where a player's expansion could become completely blocked across the sea.
  • Tweaked timings in tutorials and scenarios.
  • 2 new missions for the new Frisians tribe.
  • Diverse balancing improvements and fixes.
  • Improved algorithm for promotion and demotion of roads.
  • Scouts now spend more time near to enemy military sites.
  • Forester/Ranger now prefers good soil, and is thus more efficient.
  • New “Barracks” building for recruiting soldiers.
  • Here are some highlights of the new features in Build 20: Gameplay There have been additional improvements to the stability and performance, as well as numerous bug-fixes. Build 20 also continues the behind the scenes cleanup, polish and modernization that was started with Build 19. The user interface comes with new features that make it easier to use, like map zoom, dropdown menus, a new ships list, and improved keyboard navigation. Also, the AI has been rewritten to use a genetic algorithm. Build 20 features a new tribe – the Frisians – as well as four new campaign scenarios and a new “Barracks” building for recruiting soldiers.

    Which building produces axes in widelands code#

    Since the previous release, we have implemented over 400 features, code cleanups and bug fixes.













    Which building produces axes in widelands